Files
behavior3editor/render-process/Properties.tsx
T

95 lines
2.3 KiB
TypeScript

import React, { Component } from "react";
import { Menu, Input } from "antd";
import * as fs from 'fs';
import * as path from 'path';
import { BehaviorTreeModel } from "../common/BehaviorTreeModel";
import { remote } from 'electron';
import { MainProcess } from "../main-process/MainProcess";
import Settings from "../main-process/Settings";
const { Search } = Input;
export interface TreeFile {
name: string;
path: string;
}
export interface PropertiesProps {
workspace: string;
onOpenTree: (path: string) => void;
}
interface PropertiesState {
treeList: TreeFile[]
}
export default class Properties extends Component<PropertiesProps> {
state: PropertiesState = {
treeList: []
};
curWorkspace: string = '';
shouldComponentUpdate(nextProps: PropertiesProps) {
const shouldUpdate = this.curWorkspace != nextProps.workspace;
this.curWorkspace = nextProps.workspace;
return shouldUpdate;
}
componentDidMount() {
var workspace = this.props.workspace;
if (workspace == '') {
return;
}
this.setState({ treeList: this.getTreeList(workspace) });
}
getTreeList(workspace: string) {
if (workspace == '' || !fs.existsSync(workspace)) {
console.log("workspace not exist", workspace);
return [];
}
const files = fs.readdirSync(workspace);
const list: TreeFile[] = [];
files.forEach((filename) => {
const stat = fs.statSync(path.join(workspace, filename))
if (stat.isFile()) {
var name = filename.slice(0, -5)
list.push({
name,
path: workspace + '/' + name + '.json'
});
}
})
return list;
}
render() {
console.log("render Properties");
const { onOpenTree, workspace } = this.props;
const treeList = this.getTreeList(workspace);
return (
<div>
<Search
placeholder="Search"
onChange={() => {
}}
/>
<Menu
mode="inline"
>
{treeList.map((tree) => (
<Menu.Item
key={tree.name}
onClick={() => onOpenTree(tree.path)}
>
{tree.name}
</Menu.Item>
))}
</Menu>
</div>
)
}
}